Holographic avatar concept generation
Created 2026-10-24 using the built-in image-generation tool (one generation, no input image). The user selected Echo, the rightmost particle face. Concept sheet. This is raster ideation; the working Three.js/glTF avatar is authored separately from a licensed anatomical template.
Exact generation prompt:
Use case: stylized-concept. Create a refined product-design concept sheet for Imprint, a local voice assistant represented by a floating abstract holographic human face. This is visual ideation for a future real 3D asset, not a website screenshot. Three equally spaced panels on a deep near-black neutral background, each showing a different tasteful approach to the SAME calm, androgynous disembodied face, cropped at the upper neck with no torso. Left panel labeled exactly 'CONTOUR': a delicate translucent facial shell built from luminous icy cyan-white fine anatomical contour curves, a faint triangular wireframe, clearly readable eyes, nose and mouth, with a few light points dissolving at the bottom. Center panel labeled exactly 'PRISM': a more angular, faceted glass face with subtle refracted blue-white edges and negative-space eyes, elegant and restrained. Right panel labeled exactly 'ECHO': a soft spectral face made of sparse glowing point-cloud particles and a few flowing scan lines, recognizable facial anatomy. Show the left head in three-quarter view looking slightly toward the viewer, center straight on, right opposite three-quarter view. Heads should feel thoughtful, adult, friendly and quiet, not threatening. Beautiful high-end realtime 3D render; restrained bloom; sophisticated clear silhouettes; no bright neon overload; no cyberpunk scenery; no VR headset; no armor; no robot ears; no hair; no jewelry; no human skin texture. Leave breathing room and small unobtrusive uppercase panel labels. Add a small understated title at upper left exactly 'IMPRINT / HOLOGRAPHIC STUDIES'. No other text. The sheet must communicate feasible low-complexity realtime 3D forms rather than photoreal humans.